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- on mouseUp
- global Double
- if Double = 0 then
- if the visible of sprite 48 = 1 then
- put "inside 283, double false and vis 48 true"
- set MovHt to 480
- set MovWd to 640
- set the moveableSprite of sprite 48 to 1
- set the height of sprite 48 to MovHt
- set the width of sprite 48 to MovWd
- put the locH of sprite 48
- put the locV of sprite 48
- spriteBox(48, 0, 0, 640, 480)
- set the moveableSprite of sprite 48 to 0
- updateStage()
- set Double to 1
- end if
- end if
- end
-